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Intellect devourers are tiny aberrations associated with the mind flayers (illithids); as the name implies, their attacks target the mind.

Creature information

Illithids subsist on humanoid brains for sustenance, using the enzymes and psychic energies to fuel their own bodies. However, they occasionally will save a brain to be turned into intellect devourers, which are used to hunt and obtain more brains.

Intellect devourers resemble brains with four clawed, bestial legs. They reside deep in the Underdark together with the mind flayers. They do not have an instinct for self-preservation; illithids create them for a pragmatic purpose.[2]

Abilities

While intellect devourers are physically weak, they can easily cripple any individual of low intelligence.

History

During Vox Machina's adventures in the Underdark, an intellect devourer put Grog into a catatonic state with one attack due to the barbarian's already low intelligence score of 6.[5]

Intellect devourers also accompanied the illithid party that Vox Machina was forced to fight in the elder brain temple in Yug'Voril.[6]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 See D&D: Monster Manual (2014), 5th ed., p. 191.
  2. See "Escape from the Underdark" (1x13) at 1:18:36.
  3. See "Escape from the Underdark" (1x13) at 1:18:36.
  4. See "Escape from the Underdark" (1x13) at 51:21.
  5. See "Into the Greyspine Mines" (1x02) from 2:44:16 through 2:45:12.
  6. See "Escape from the Underdark" (1x13) at 51:21.

Art:

  1. Depiction of an intellect devourer, by Conceptopolis from D&D: Monster Manual, page 191. This page contains unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.